IC 009. US 021 023 026 036 038. G & S: Downloadable electronic publications; downloadable podcasts and blogs; software; application software; computer application software; smartphones; mobile phones and computer tablets; downloadable game software; virtual reality software; augmented reality software; operating systems for virtual private networks; downloadable computer software for blockchain technology; downloadable software containing virtual objects, digital collectibles and non-fungible tokens (NFTs); downloadable digital files verified by non-fungible tokens (NFTs); downloadable computer software for use as digital wallets; software capable of displaying products virtually, such as works of art, photographs, images, sounds, avatars, watches, jewelry, eyeglasses, binoculars, eyeglass cases, clothing and accessories, caps, hats, scarves, belts, shoes, neckties, jackets, anoraks, gloves, rugs, bags, leather pouches, wallets, card holders, pencil cases, travel bags, jewelry boxes, manicure sets, knives, lighters, perfumes, candles, pens, key rings, mirrors, sporting goods, stuffed animals, security tokens for use as encryption devices; downloadable cryptographic keys for receiving and spending cryptocurrency; physical cryptocurrency wallets; smart watches; smart wristbands (measurement tools); smart rings; devices and instruments for processing data, adapted for personal use; global positioning devices and instruments; performance measurement, recording and evaluation devices and tools; smart glasses; virtual reality headsets and gloves
IC 014. US 002 027 028 050. G & S: Watches and chronometric instruments with digital codes, labels, tags and digital chips
IC 028. US 022 023 038 050. G & S: Video game devices; video game machines designed for use playing in a virtual environment
IC 035. US 100 101 102. G & S: Using any and all modes of communication to display products for retail sale; online advertising on computer networks; advertising on mobile phone networks; providing commercial information on websites; providing retail sales services for watches, jewelry and smart watches; online retail software sales for virtual stores that offer watch and jewelry products; online auction services for virtual objects, such as watches, art objects, digital collectibles and non-fungible tokens (NFTs); providing online spaces for buyers and sellers of virtual products such as watches and watch parts, digital collectibles, digital tokens and non-fungible tokens (NFTs); marketing through product placements in online games or virtual environments; providing online auction services; holding virtual interactive auctions; providing information and advice to consumers regarding clock and watch products, jewelry products and items for sale online; commercial information through websites, social media and search engines
IC 036. US 100 101 102. G & S: Financial matters; money matters; financial patronage and sponsorship services; financial and cryptocurrency transactions with the help of NFTs (non-fungible tokens) and blockchain technologies; virtual currency exchange transactions; electronic transfer of currencies and virtual currencies; services managing assets in digital currencies (cryptocurrencies); providing information about currency exchange; providing online financial information
IC 038. US 100 101 104. G & S: Telecommunications, telecommunication services devoted to retail sales via interactive communications with clients; providing access to electronic stores (telecommunications), to electronic commerce platforms on the Internet; providing access to a market (portal) online for buyers and sellers on computer networks; providing access to an electronic marketplace; providing access to online libraries and stores for application software; providing access to online training services; providing access to virtual environments; providing access to metaverse platforms on the Internet and the mobile Internet; providing access to websites to register clock and watch products, jewelry products and smart watches; transmitting, broadcasting and receiving audio and video content, still and moving images, texts and data; broadcasting metaverse-related multimedia via the Internet; transmitting electronically and streaming digital media metaverse content for third parties via global and local computer networks; transmitting messages, data and content through the Internet and other computer and communication networks; transmitting electronic publications online; using chat rooms, chat lines and Internet forums to communicate electronically; communicating on virtual private networks; providing online chat sites, list servers and online forums to transmit messages among users; providing online chat rooms; providing audio, video and movie broadcasts on the web or any other communication system
IC 041. US 100 101 107. G & S: Providing online entertainment; entertainment services using virtual objects, digital objects and non-fungible tokens (NFTs) designed to be used for recreational activities; holding online games and competitions; offering online virtual reality game services; services organizing and holding online shows, seminars, conferences, conventions and forums; editing radio and television programs; producing movies; providing online videos (not for downloading); publishing printed products, including electronically, for purposes other than advertising; publishing magazines, journals, newspapers, periodicals, books and texts on the Internet in electronic format
IC 042. US 100 101. G & S: Designing and developing game and virtual reality software; developing metaverse software; developing software for virtual assets; non-downloadable computer software for designing, producing and modifying animated and non-animated digital designs for watches, smart watches and jewelry, as well as characters and avatars to be accessed and used in online environments, virtual environments and websites; providing downloadable and non-downloadable software and application software for mobile phones for business, viewing, storing and/or managing virtual objects, digital collectibles and non-fungible tokens; using blockchain technology to provide user verification services; electronic storage of data; developing and hosting e-commerce Internet platforms; developing and hosting virtual environment and metaverse platforms online; hosting platforms to generate and manage virtual assets and digital tokens; developing and hosting computer platforms based on blockchains to exchange and use value tokens, digital tokens, utility tokens, security tokens and blockchain tokens; programming software for computer platforms based on blockchains to exchange and use value tokens, digital tokens, utility tokens, security tokens and blockchain tokens; programming software for virtual environment platforms
IC 045. US 100 101. G & S: Granting licenses for software, computer programs and industrial property rights; granting movie, television, video, music and image licenses (legal department); providing online social networking services through a virtual or metaverse environment